![]() ![]() Let’s talk about Fear of a Black Dragon.įear of a Black Dragon is a podcast by Jason Cordova and Tom McGrenery. The OSR went down one path – branded itself as a revival of how B/X D&D was played. Both said “stop prepping plots,” or to put it another way, “play to find out”. ![]() OSR and storygames didn’t like that (and other things). In the trad style, the GM is often tempted to prepare a plot before a session – usually not with the intention of limiting player agency but rather with the intention of providing the most cinematic and satisfying session. ![]() OSR and storygames, as games and styles of play, were a reaction to the trad style of play that dominated the 90s and still dominates today with D&D 5e. Ask anyone who’s used a box as a table or a cat-entertainment-device. Some games are built for those styles of play, sure, but you don’t have to use things for what they’re built. The way I see it: OSR and storygames are not types of games. Trophy Gold is a game designed so that you can play old school (or new school) adventures in a storygame style. ![]()
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